Reflections from the IB Global Conference: Our Humanity, Connected

Last week in The Hague, I had the privilege of joining thousands of fellow educators for the IB Global Conference. The theme, “Our Humanity, Connected,” was far more than just …

From Human-Centered to World-Wise: A Practical Guide to the New IB PYP Theme Descriptors

The International Baccalaureate (IB) has updated the descriptors for the Primary Years Programme (PYP) Transdisciplinary Themes, and it’s more than just a change in wording—it’s a meaningful evolution in perspective. …

Beyond the Slides: Weaving a Collaborative Narrative in the PYP Exhibition Workshop

After every workshop I lead, I find myself sketching out a ‘director’s cut’ in my mind. It’s a familiar process for any facilitator, I’m sure. You reflect on the moments …

Minecraft Education Edition: A Nexus of Creativity, Collaboration, and Esports in International Schools

Minecraft Education Edition has transformed learning by integrating creativity, collaboration, and problem-solving into an immersive educational experience. As esports grow globally, this platform is ideally suited for international schools, enriching student engagement and critical skills. Offering diverse game modes and fostering global collaboration through esports, it also serves as a versatile teaching aid across subjects like STEM, language arts, and social studies, supported by Microsoft Learn’s comprehensive training resources for educators.

Design in the Primary School

The purpose of implementing Design in primary school is to guide students in the overall management of design thinking and creative process. Design by nature is a transdisciplinary subject in which activities based on expression, design, and technology are carried out. This may include independent or community designs, manufacturing, and evaluation of one’s own or a collaborative craft process.

3 Simple ideas for gamifying your own learning (without technology)

Try to gamify your own learning before going to the deep end of the pool with your students. Gain an insight how gamification enhances your own motivation and engagement to …

How-To: Using Seesaw for Conferences

Using Seesaw during student-led conferences Student-led conferences are a great opportunity to introduce the versatility of Seesaw to staff, students, and parents1 Here are the links for you to prepare your students and …

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